![]() PC experience improvements: Including fixes to potion and skills lockout issues, Auto-Navigation, Demon Hunter primary attack, Xbox controller input delay, and more. ![]() Using learnings from the first phase of our launch, we are performing additional compatibility tests to optimize the launch experience. Android device performance optimization: The install base of mobile devices in Asia Pacific regions is very diverse.Initial build package optimization: Reshuffling the assets downloading sequence so relevant UI would populate properly to improve user experience in-game.We believe that our players will benefit from optimization that would make the download and playing experience much smoother.Īmong the features we are working on are: We are delaying the launch of Diablo Immortal in the regions of Asia Pacific to July 7 PDT. Having a staggered launch for our debut mobile-first game gave us an opportunity to learn and optimize between each phase. ![]()
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